Software Engineer IV, Unity Lead
Clearance eligibilityU.S. citizenship required
Posted Nov 12 · Last collected Nov 14
About this role
OTECH is seeking a Simulation Technical Lead & Architect to drive the technical vision and architectural integrity of our simulation efforts. This role will split time across multiple program efforts, leading simulation architecture design while serving as a bridge to align program specific needs with our company simulation environment. The ideal candidates will balance hands-on technical leadership, framework governance and stakeholder coordination to ensure scalability and reusability of high-performing simulation solutions.
Essential Qualifications
- BS Degree in a STEM (Science, Technology, Engineering or Mathematics) discipline. Commensurate experience will be considered.
- 10+ years of practical software engineering experience with a heavy, proven emphasis on simulation architecture.
- Proficiency with Unity, C++ and C#.
- Experience applying physics and mathematical concepts to simulating complex physical systems, kinematics and sensors.
- Proficiency with the Microsoft 365 environment.
- Solid written and oral communications skills, including ability to effectively document, convey, and present engineering concepts and products to team members and customers.
- Ability to obtain and maintain a United States Government Department of Defense Security Clearance.
- Must be a US citizen.
Preferred Qualifications
- Proven experience building complex, production-ready applications or SDKs with the Unity gaming engine.
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